Game Save Manager

The Game Save Manager is a Manager that enables saving and loading data to disk for your game. It relies on a System Save and One or many User Saves to store data.

You can perform Logic or Actions related to the Game Save Manager, for instance for counters or globals.

Locations

The Game Save manager can save to different kind of files:

  • An unique System Save
  • Many User Saves (up to 256)

The Save Files are stored into the Application.persistantDataPath folder.

The data stored into these save files consists into JSON Arrays.

Accessing the Manager

The manager can be get after the game Start() message using the Manager.Get<GameSaveManager>()